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falariem

11 Game Reviews w/ Response

All 81 Reviews

Awesome game

First of all, I am a big fan of shooter games. What you've made here is easily on par with titles like Raiden or the 19xx series.

The graphics were nice, the game was definitely very colorful. I liked several of the effects that you used - particularly the 'transition' into the second level - good work on the cloud effects there. And, of course, MaestroRage's skills in the audio department are always a treat to listen to. I definitely enjoyed the lack of any other sounds in the game - nothing to distract from the rest of the game.

Finally, all around it's enjoyable. Not too difficult, and you get more than a fair share of lives to last you through the five minutes. The medals are tricky to get, but that the point, isn't it? This game makes you work for them for a change.

Great game all around. 5/5, 10/10. Keep up the excellent work.

Coolio-Niato responds:

Thanks alot for the indepth review. I really appreciate that you felt that strong connection to the genre as that's what we were all aiming for. Glad you enjoyed it :)

Solid game!

You've made a real good one here, MC. The graphics are very cool, the music selection sets the moods, the medals aren't TOO hard to unlock, and the game overall was a good difficulty.

To those of you complaining about how hard it is, consider this: 1. Look at the size of the life bar. Isn't that enough? 2. Did you even see the controls on the main menu? 3. Did you read the Tips in the Author Comments above? This isn't that difficult a game. Only trouble I had (and still have) is getting down the timing for the Mary Poppins medal. I got FIVE hits, then the "Samus Ball" disappeared. WTF?

5/5, 10/10, added to Favorites. This is a very cool addition to the website!

MindChamber responds:

you have to time the bounce on the robots head, its really small window.

Glad you liked the game.

Solid game!

The graphics were excellent, the gameplay simple, and the level design was unique. It was a bit short, but satisfying, and a nice addition to the Pico Day Collection.

I'd give it a perfect 10, except that for some reason the "Polygonal Victory" medal won't unlock, even though I've beaten the game several times and unlocked the other medals.

Joelasticot responds:

Thanks. The medals not working are due to problems with the medal API. If you see the medal pop-up in the game, it means my code is right. If it isn't unlocked in your profile, I'm sorry but there is nothing I can do about it.

Actually, it's not bad!

The controls are a bit sluggish, and the graphics are a bit grainy. I know it's Doom, but it was hard to see where the walls were. I think you did alright, though. Would like to see a better-developed version.

Ludamage responds:

Well - it was just a test - the script is so hard and i think i can't finish this game...i am sad....

Couldn't get it to work!

Unfortunately, I can't get the game to work. I know what you were trying to go, and the gun works well enough, but the thrust isn't there. I tried it with two different browsers, and the latest version of Flash.

I'll give you a five, though, for the effort. It looks like it was functional at some point. Would like to try it when it's fixed.

VicBiss responds:

are you sure you had flash 9? That's strange.

It's like Wario Ware...

Only stranger.

Pachira responds:

Yayyyy!

Pretty cool

I like the way the maze is constantly moving with your mouse, makes it more challenging when trying to hit those tight corners. And the "no cheat" is definitely a nice feature. Good job!

Sheepman9 responds:

Thanks!

OOO!

This is pretty cool. I like the particle effects, and the different customizers. The frame rate's nice, and the use of a color palette makes for some awesome eye candy. Definitely an improvement over v1.

Animequis responds:

i think the frame rate is a bit shabby, and the particles DOES flicker a bit.
i tried fixing it but i cant find out what's causing this

Very cool.

I like the graphics, the smoothness of the rate, and the progressive challenge. However, I did notice its a bit glitchy when drop through the holes sometimes. The ball gitters around again.

Still, excellent game. Add some music, and this would definitely work out perfectly!

PylonGames responds:

Thank you, your opinion is valued. I tried to implement a media control component that I developed earlier this month, however after the MochiAd encryption got ahold of it, it was no longer functional. I decided that no music was better than music that could not be muted.

Um, yeah!

I'll be brief:

1. Don't use "mouse drag" as your means of moving around. Add something to make this more "space-like"
2. Try some variation in the graphics. The same hunk of rock used over and over.
3. That ship just looks... wrong.

Honestly, this was fun for about twenty seconds.

MBR responds:

its good that it was fun for that long, a lot of my friends didnt last long after that

:D

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